Sculpted in Monsterclay upon a lifecast of an actor.
Silicone prosthetic and prop piece created for writer/director Erika Rodgers’ short film “Mordrake” 2025, a period piece story based on a tale of a man tormented by the whispers of a malformed conjoined “twin” face on the back of his head.
Winner of the George A. Romero Foundation’s Women in Horror Short Film Contest 2026
Character commissioned by event collective EX CAELO, an immersive game experience and art event series. Each event features different fictional deities as archetypes of nature, ushering seasonal shifts.
GARRA, the Corpse-Eater - a vulture spirit among 4 animal deities representing the celebration of Ostara, the coming of spring.
Her concept was to signify the duality and transformation of “death” to “life,” as a creature that feeds off death to sustain life and a rhythmic ecosystem.
I created the character design, concepted activation, and fabricated the headpiece.
Thermoplastic, wireform, animal bone, leather, feathers, faux fur.
2019
Creature mask “Mother Nightmare” I fabricated for a 2018 Halloween immersive performance seance (“Organ Diviner”) I directed at the House of Yes.
Thermoplastic, papier-mache, wireform, eva foam, synthetic hair, and upcycled materials.
2018
Created for a private client through Sets&Effects Shop, I sculpted 3 dioramas based on photos of destinations.
Dioramas range from 7 inches wide to about 16 inches, all viewed through fisheye lenses.
Painted floral foam, flocked and sculpted, repainted foliage elements, resin oceans, epoxy beaches, sculpey cacti.
Collaborated with EX CAELO: Seres artists on an illustrated “tarot card” for immersive game event featuring an autumn-themed pantheon of fictional deities of the natural world.
Created the character headpiece, costume, and activation of a mushroom spirit, “Gaestra.”
Character photos coming soon.
2019